Okay. Seems my new resolution to give news regularly juste failed, destroyed by some travels to distant conventions, and a lot of work regarding the new direction of the game. So : First of all : THE EVIL BUG HAS BEEN VANQUISHED.
Took time, but after nearly a month it was a huge relief.
Second of all : I went to the A Maze festival 2016 and the experience was super cool. More news about this in a separate post later (or never)
And third : The game is progressing well, with new levels, actions and dangers. Also, a brand new Level Design. I'll post some of the new things during next week. But here some snapshots of the new cinematics.
To the Sky and Pipette Inc. at the Screenshake Festival !